Shot 1 + 2:
00.03. 7 week group project. This was done for my masters in which we had to make a water woman transform into a water dragon in a live action environment. I did character design along with another person for the dragon, storyboarding, pre-vis, rigging and animation. I used Photoshop, premiere and Maya. Also a small amount of Houdini to help with some mo-cap clean up.
00.19. Short obstacle animation. This was a short animation in which we had to animate a character overcoming an obstacle. I only animated this; the character rig is not mine. I used Maya for this and rendered using Vray
00.28. Honour final film. This is the short animation from my undergraduate in which I did everything except the rigging to create this 2 minute film. This was done in Maya and rendered using Mental Ray.
00.44. Short animation cycle. This was done along side the short obstacle animation over 3 weeks. I chose to make my animation a fight combo cycle from the choices we where given and took inspiration from Dragonball and did the effects in Photoshop.
00.50 This is again is from the 7 week group project along with the rig demo at the end.