Lamborghini – In this project, I learnt about creating a photo-realistic CGI vehicle rendered in mental ray and V-ray. It was a real fun while working on this project. I did more research on studio lighting, professional photographers workflow followed while lighting in the outdoor environment. The car model was downloaded from blog.rip3d.net. I am responsible for lighting, texturing, rendering and compositing. 3d package used in this project was Autodesk 3ds Max and composited in Nuke.
Dog walk – In this project, I composited CGI element into live action footage. The dog model was modeled and textured by Ram Krish and the animation was done by Jonathan Symmonds. The 3d package used in this project was Autodesk Maya and rendered in V-ray. The footage was tracked using 3D Equalizer and composited in Nuke. I am responsible for lighting, rendering and compositing.
Clean Plate –This project is about showing my skills in clean plating and camera projection technique. The clean plate was done in Photoshop and the footage was tracked in Boujou.
Matte Extraction – I used multi-part keying technique to extract the green screen. I use Primatte, Keylight and IBK gizmo for the matte extraction. The footage's are from the blender the “Tears of Steel” short film.
Still Image Compositing (Kitchen, Hallway, Old map) – I normally challenge myself with my lighting skills. I used to take real photograph pictures as a reference and try to recreate them in my own style. The 3d package used in this projects are Autodesk 3DS Max and Maya and rendered in V-ray. I am responsible for modelling, lighting, texturing, rendering and compositing. The compositing was done in Nuke.