0:05 - 0:20 - Kiosko was a group project done for Hard Surface Modeling and V-ray class. This project was done by Alex Martin and me. Modeling wise I handle the VW van on the left , CV car in the back, base of the building with kitbash parts and few correction on the upper parts of the building in Maya. Rest was modeled by Alex . Texturing wise i did the textures for VW van, CV car in the back, building ( expect the posters ) and base of the building in Mari and Photoshop. Rest was done by Alex . We worked together on light set up coming up with different setups and ended up combining the ones which we liked .The background was painted by Alex .Then the scene was composited by both of us according to the look and feel we wanted in Nuke.
0.20-0:42 - This Character was for Character modeling and texturing class, Character base mesh was made in maya and zbrush back and forth . All the details were added in Zbursh . Few changes were made in Mudbox and displacement maps were extracted from there . I used V-ray to light up the scene. Everything was textured in Mari.
0:44-0:48 - Kitsune The fox is my own design for creature sculpting class . Everything was modeled and textured in Zbursh and the composited in Photoshop
0.52-0.56- Typewriter was fully modeled in Maya . It was textured in Mari. Lighting and rendering is done in Mental Ray
0.57-1.:10- Everything was modeled in Zbrush and for few things Maya was used to create base mesh . Finally rendered in Keyshot
0.54 - Modeled in Zbrush and rendered in Keyshot