We used Maya and Zbrush for Modelling. Mari for texturing. 3DEqualizer and PFTrack for Tracking. Houdini for generating the effects and Nuke for compositing. We shot with the Panasonic 101 camera using facilities available in university. Credits were done in After Effects and Sound was done externally with the help of a friend. We split up the work into effects: Muscles grow and Bones done by Alican Goergec. Veines and Matchmove by Felix Chan. Skin and Roto by Sean Hedman. Cleanup and Comp by Anuva Iyer. Electricity and Production by Kine Saetereng. Comp, Production and Basketball Effect by Nicolas Rolke.