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Meike Schneider

Germany,  Cologne PIXL VISN media arts academy, Cologne,  3D Animation & Visual Effects,  May 31, 2014
I am a recently graduated 3D and 2D artist of the 15-month 3D Animation & Visual Effects program at the PIXL VISN media arts academy in Germany. I am specializing in design, modeling, texturing and shading but I also rig, animate, light and composite using software such as Maya, Mudbox, Photoshop, Nuke and Premiere. I started as a complete beginner to 3D, and very soon I was highly passionate about it. Since graduating, I have been working on personal projects to continue learning.

I am a hard worker who became used to a production pipeline during the VFX program, where I learned how to work as part of a team in addition to working on individual projects. I work quickly and efficiently while taking directions to improve my skills and I am willing to take on extra work for the benefit of the team.

I have been drawing ever since I could hold a pen in my hand, and since I was a child my dream was always to become an excellent artist who can grow with a big company. Movies like Cinderella, Spirit, Pocahontas and Tangled are one of the reasons I was inspired to pursue a career in Animation in the first place. I took part in a lot of art exhibitions where I was mostly the youngest exhibitor. Apart from that I have worked with many organizations, creating designs and drawings; including artwork for two previously published books. I am currently working on the artwork and story for my own childbook.

www.meikearts.com
  • Animation
  • Compositing
  • Concept Art
  • Design
  • Editing
  • FX/Simulations
  • Generalist (all)
  • Lighting
  • Look Development
  • Matte Painting
  • Modeling
  • Pre-visualisation
  • Rigging
  • Rotoscoping
  • Story Development
  • Texture Painting
  • 3D Coat
  • After Effects
  • Maya
  • Mental Ray
  • Mudbox
  • Nuke
  • Photoshop
  • Renderman
  • UV Layout
  • Zbrush
Adobe
  • VFX/ANIMATION
  • Student of the Year
  • 1141 Page Views
  • 12 Images
  • May 12, 2015
00:10- 00:48: SET WITCH HOUSE
Concept Art, Modeling, Texturing, Shading, Dynamics (ncloth), Lighting, Rendering, Compositing
Software: Autodesk Maya & Mudbox, The foundry Nuke, Adobe Photoshop & Premiere, Headus UV Layout

00:49- 01:28: CHARACTER FAIRYTALE GIRL MARIE
Visual Development, Modeling, Texturing, Shading, Rigging, Animation, Dynamics, Lighting, Rendering, Compositing
Software: Autodesk Maya & Mudbox, The foundry Nuke, Adobe Photoshop & Premiere, Headus UV Layout

01:29- 02:08: CHARACHTER MERMAID
Concept Art, Modeling, Texturing, Shading, Animation, Dynamics (ncloth), Lighting, Rendering, Compositing
Character Rigging by Jim Bucher, Dynamics (Water) by Henry Kormos
Software: Autodesk Maya & Mudbox, The foundry Nuke, Adobe Photoshop & Premiere, Headus UV Layout

02:09- 02:36: PROP CONVERSE SHOE (WORK IN PROGRESS; RENDERED CAMERAS COMING SOON)
Modeling, Texturing, Shading, Dynamics (XGen fur), Lighting, Compositing, Rendering
Software: Autodesk Maya & Mudbox, The foundry Nuke, Adobe Photoshop & Premiere Pro

People's Choice Awards

The CG Student Awards - People's Choice Award is open to all entrants. This prestigous category is voted by the general public, not the judging panel. It gives everyone a voice, and allows for an open discussion of all the amazing entries submitted to the Awards.

To vote, simply select the orange "Vote for entry" button above. You will be asked to add a score and a small comment. More information can be found on the Category and the Prize pages.

Voting has finished for the People's Choice Award. All scores and comments have been archived. Thanks for all your contributions.
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