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Matt Dicken

Great Britain ,  Leicestershire University of hertfordshire,  3D Games Art,  June 08, 2015
I’m a 3D artist, studying in my final year at the University of Hertfordshire. Primarily a modeller/ sculptor with a high interest in texturing, lighting and rigging. I’ve been interested in CG since I first got my hands involved with a 3D software. My experience has mainly involved organic modelling/ sculpting as I have a high interest in characters and creatures in film or games. Although I have a good understanding of hard-surface modelling, I aim to push my abilities and knowledge further and learn much more about the industry and find artistic solutions to new problems. I have a wide imagination and I love nothing more than bringing those ideas to life in 3D.
Modeling
  • 3ds Max
  • After Effects
  • Keyshot Renderer
  • Maya
  • Mental Ray
  • Mudbox
  • Photoshop
  • UV Layout
  • Zbrush
Adobe
  • VFX/ANIMATION
  • Student of the Year
  • 1381 Page Views
  • 5 Images
  • April 27, 2015
Moloch: Responsible for Modelling, Topology, unwrap using zbrush, topogun and uvlayout. - Texturing, look dev, rigging and animation was completed by other team members.
Chirality rendered shots: 3rd year film project. - Responsible for Modelling, Topology, unwrap of both creatures (Moloch and Kadesh), bats and multiple environment assets.
Dragon: Responsible for all aspects. sculpted/ modelled in zbrush and then light with arnold.
Kadesh: Responsible for Modelling, Topology, unwrap using zbrush, topogun and uvlayout. - Matt Gifford tweaked the model, added an extra alpha around the body and tweaked a few face positions, textured and look dev.
Killer Mantis: Responsible for all aspects. sculpted/ modelled in zbrush and then light with arnold and 2 textured images rendered in keyshot (textured in zbrush).
Sci-Fi Tank: Responsible for all aspects. sculpted/ modelled in zbrush and then light with arnold. an original concept was found online by Sam Brown
Chirality Environment: Break down of a segment of the environment used in our 3rd year film, showing the models created in low poly with displacements. Responsible for modelling/ sculpting, topology and unwrap of the environment. - Jack Stevens helped with modelling/ topology/ unwrap pillars and stalagmites, along side me. ( these assets were spilt 50/50)

People's Choice Awards

The CG Student Awards - People's Choice Award is open to all entrants. This prestigous category is voted by the general public, not the judging panel. It gives everyone a voice, and allows for an open discussion of all the amazing entries submitted to the Awards.

To vote, simply select the orange "Vote for entry" button above. You will be asked to add a score and a small comment. More information can be found on the Category and the Prize pages.

Voting has finished for the People's Choice Award. All scores and comments have been archived. Thanks for all your contributions.
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