Important Message: The CG Student Awards is now officially The Rookies.

To find out more about this exciting news please visit our new website.

Our blog has also moved to

Markus Kranzler

Germany,  Ludwigsburg Filmakademie Baden-Wuerttemberg,  Technical Directing,  April 11, 2014
I am Markus and I am a graduate TD from the FIlmakademie Baden-Wuerttemberg in Germany.
My specialties are shading, lighting and rendering, because as I also hold a degree in mathematics I enjoy the very technical aspects, but the reason I didn't choose to work in a bank for instance is the creative satisfaction in especially those fields. For these tasks my weapon of choice became soon Pixar's RenderMan since it gave me the most technical and creative freedom spiced with some challenges of really knowing and understanding what happens under the hood.
I also have a second "love affair" which is with SideFX Houdini and its procedural workflow for effects and simulations.
I was lucky enough to complete some internships in bigger production studios in Visual Effects and character animation. Personally I am more driven towards full cg animated features rather than VFX, because I'm not just deep inside still a little kid. I enjoy mostly that >Story< is the most valued asset in those kind of productions.
To also give back to this amazing community I was a student volunteer at Siggraph for the past two years and I am teaching and giving talks regularly, because I want to share experiences and inspire students (or upcoming professionals) to help them grow.

Please enjoy and also look at the other entries.
  • FX/Simulations
  • Lighting
  • Look Development
  • Programming
  • UI Design
  • Houdini
  • Maya
  • Mental Ray
  • Mudbox
  • Nuke
  • Photoshop
  • Real Flow
  • Renderman
  • Student of the Year
  • 4648 Page Views
  • 4 Images
  • May 15, 2015
//The Present
This is my graduation project where I was the Lead TD. My Tasks where shading, lighting, rendering, pipeline development and some grooming on the dog character.
Software used: Maya, PRMan, Yeti

//Wedding Cake
Annie Award 2014 - Best Student Film
SIGGRAPH Asia 2013 - Best Student Project
This was a graduate project from last year. I was the Lead Lighting TD and besides shading and lighting shots, I supervised a team of 4 other lighting artists.
Software used: Houdini, Mantra

//Rollin' Wild
SIGGRAPH 2013 - Best Student Project
This was the first project I used Houdini on. I simulated, shaded and rendered the dust effects.
Software used: Houdini, Mantra

VES Awards 2013 - Outstanding Visual Effects in a Student Project
The first Project I worked on at the Filmakademie. I did some shader development in RSL and Slim, because some parts of the film were planned to be rendered in RenderMan, but due to a lack of time one of the directors decided to solely use VRay so he could help shading and lighting.
Software used: Maya, VRay

//Spherical Harmonic Lighting
This was my Thesis work for my Masters in Mathematics. I implemented Spherical Harmonic Lighting for RenderMan Studio 3. This was prior to RenderMan ProServer 16 which also has a possibility to calculate the Spherical Harmonic coefficients (but without actual lights that can use this information).
I did this as an intern at Trixter Film in Munich.
Software used: Maya, RenderMan Studio 3, RSL, C++ Dso, python.

People's Choice Awards

The CG Student Awards - People's Choice Award is open to all entrants. This prestigous category is voted by the general public, not the judging panel. It gives everyone a voice, and allows for an open discussion of all the amazing entries submitted to the Awards.

To vote, simply select the orange "Vote for entry" button above. You will be asked to add a score and a small comment. More information can be found on the Category and the Prize pages.

Voting has finished for the People's Choice Award. All scores and comments have been archived. Thanks for all your contributions.
Rebus Farm
View all user reviews