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Marcel Holzwarth

Germany,  Stuttgart Sae Institute Stuttgart,  Game Art & 3D Animation,  April 09, 2015
My Name is Marcel Holzwarth. I'm a Student at Sae Institute Stuttgart since two years
The Idea of this Project based on creating an interactive Level, which can build up itself. My Inspirations some of the isometric stylistic arts. The Rendering was made with Redshift.
I hope you like it.
  • Animation
  • Generalist (all)
  • Modeling
  • Texture Painting
  • After Effects
  • Maya
  • Photoshop
  • Unreal 4
  • Zbrush
  • Student of the Year
  • 1175 Page Views
  • 4 Images
  • May 02, 2015
Modeling: Maya (Marcel Holzwarth)
Rendering/Lighting/Shading: Maya, Redshift ( Andreas Hauber)
Animation: Maya (Marcel Holzwarth)
Compositing: Nuke (Shaimaa Mawad)
Rigging: Maya (Marcel Holzwarth)

People's Choice Awards

The CG Student Awards - People's Choice Award is open to all entrants. This prestigous category is voted by the general public, not the judging panel. It gives everyone a voice, and allows for an open discussion of all the amazing entries submitted to the Awards.

To vote, simply select the orange "Vote for entry" button above. You will be asked to add a score and a small comment. More information can be found on the Category and the Prize pages.

Voting has finished for the People's Choice Award. All scores and comments have been archived. Thanks for all your contributions.
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