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Lorenzo Melizza

Italy,  Florence Accademia Nemo NT di Firenze,  Visual FX,  June 02, 2014
These projects were made alongside my roommate Cecilia Messina just for practice. In the easter egg case, I worked on a toon shader to achieve an illustration look for the final render without using too much postproduction. She worked on the concepts,main texture and final color retouch.
I'm responsable for all the modeling,sculpting,retopo,shading,rendering and lighting.
The main program used for these shots are Maya,Zbrush,Marvelous Designer,Vray and Photoshop
  • Concept Art
  • Modeling
  • Rigging
  • Texture Painting
  • Maya
  • Mental Ray
  • Photoshop
  • V-Ray
  • Zbrush
  • Student of the Year
  • 1642 Page Views
  • 9 Images
  • May 14, 2015
In this video you can watch the breakdown of the passes use for this shot to achieve this illustration look for the render

People's Choice Awards

The CG Student Awards - People's Choice Award is open to all entrants. This prestigous category is voted by the general public, not the judging panel. It gives everyone a voice, and allows for an open discussion of all the amazing entries submitted to the Awards.

To vote, simply select the orange "Vote for entry" button above. You will be asked to add a score and a small comment. More information can be found on the Category and the Prize pages.

Voting has finished for the People's Choice Award. All scores and comments have been archived. Thanks for all your contributions.
Rebus Farm