Shot01 (00:00 - 00:14) - Suzzallo Library, Feb-May 2015:
This project started as a group project, in Seattle. After a month we still had a long way to go, but we had to return from our student trip. When we got home I finished the project, which means I did almost everything. Except some assets.
In this particular shot I did the model of the library (except lamps, chairs and tables), the globe, the lighting, rendering, comp, grading and effects.
Shot02 (00:15 - 00:23) - Groot, Sep 2014:
This shot is all me. It was a one month indroductory course to ZBrush. After many a frustration over the UI and the navigation, I finally overcame the hurdle, and ended up with this model of Groot. I won poster of the year in my class.
Shot03 (00:24 - 00:37) - Ladybug, June 2014:
This was my 3 week exam project from my first year at 3D College. I did everything from modelling, texturing, rigging and animation to lighting, rendering, comp and effects. It was challenging to manage it all in just three weeks - and I really learned to make a time schedule and stick to it as best as possible. The rigging was a challenge, and consecuently I did not have enough time for the animation.. I got an A however.
Shot04 (00:38 - 00:45) - London Ice, April 2014:
This was a 2 week project. The task was labelled Wear of Time, and we were told to create a well known landmark, some many years in the future. I drew some inspiration from an image I had seen years earlier, in a sand material tutorial - I think it was from Ronen Bekerman. I started by finding a good view via google earth, and used google maps to place Big Ben, Westminster Station and London Eye accodingly. I then made some rough models, pushed a layer of ice over them, and did the textures. I then created a snow plane, and used displacement to get the snowy look. I also used SSS for the snow - why I've been struggelling with making a proper animation of it. Perhaps I'll give it a go again soon.