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Kevin Gøhler

Denmark,  Aalborg 3D College,  Multimedia Animation,  May 01, 2017
I'm Kevin, and this is some of the work I've done the past year. I like to get my hands on everything in a project, and very much enjoy learning new skills - both in CG / VFX, but also in other areas, such as language, science and history.

I see my future self as a technical director, knowing enough about everything, to make smart decisions, directing the project. I also enjoy making scripts and optimising workflows, render settings, and anything that will be optimized. I love the math and the science behind the curtain, and I like to understand the processes, be it Monte Carlo ray tracing, Photonmapping or Subsurface scattering.

Later this year, I plan to learn animation - and since my father is a former animator (2D), I hope to make him proud.

I like to do comp and post work, and I will hone that skill on the sideline, since I think it allows me to create much more appealing presentations of my other skills.
  • Compositing
  • Editing
  • Generalist (all)
  • Lighting
  • Modeling
  • Programming
  • Rigging
  • 3ds Max
  • After Effects
  • Photoshop
  • Unity 3D
  • V-Ray
  • Zbrush
  • Student of the Year
  • 3159 Page Views
  • 10 Images
  • May 13, 2015
Shot01 (00:00 - 00:14) - Suzzallo Library, Feb-May 2015:
This project started as a group project, in Seattle. After a month we still had a long way to go, but we had to return from our student trip. When we got home I finished the project, which means I did almost everything. Except some assets.
In this particular shot I did the model of the library (except lamps, chairs and tables), the globe, the lighting, rendering, comp, grading and effects.

Shot02 (00:15 - 00:23) - Groot, Sep 2014:
This shot is all me. It was a one month indroductory course to ZBrush. After many a frustration over the UI and the navigation, I finally overcame the hurdle, and ended up with this model of Groot. I won poster of the year in my class.

Shot03 (00:24 - 00:37) - Ladybug, June 2014:
This was my 3 week exam project from my first year at 3D College. I did everything from modelling, texturing, rigging and animation to lighting, rendering, comp and effects. It was challenging to manage it all in just three weeks - and I really learned to make a time schedule and stick to it as best as possible. The rigging was a challenge, and consecuently I did not have enough time for the animation.. I got an A however.

Shot04 (00:38 - 00:45) - London Ice, April 2014:
This was a 2 week project. The task was labelled Wear of Time, and we were told to create a well known landmark, some many years in the future. I drew some inspiration from an image I had seen years earlier, in a sand material tutorial - I think it was from Ronen Bekerman. I started by finding a good view via google earth, and used google maps to place Big Ben, Westminster Station and London Eye accodingly. I then made some rough models, pushed a layer of ice over them, and did the textures. I then created a snow plane, and used displacement to get the snowy look. I also used SSS for the snow - why I've been struggelling with making a proper animation of it. Perhaps I'll give it a go again soon.
London Ice (Wear of Time)
Suzzallo Library - Entrance
Groot - Poster
Exam: Coca Cola - Ladybug
Suzzallo Library - Blueprints
Suzzallo Library - Reading Hall
Suzzallo Library - High Perspective
Suzzallo Library - Cabinets
Exam: Coca Cola - Ladybug
Groot - Pose preview

People's Choice Awards

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