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Katie Hallaron

United Kingdom,  Leicester De Montfort University,  Game Art Design BA(Hons),  July 11, 2015
My name is Katie, I am a digital artist with a commitment to delivering high quality artwork for visual effects.

I have experience working with game art pipelines for 3D environment, character and prop creation on my Game Art course. My passion for 3D art and CGI has developed into my ambition to work in VFX for film and advertising, so I have also taught myself matte painting.

I aspire to achieve a career working in a team where I can learn from others and tackle new design briefs.
  • Compositing
  • Concept Art
  • Design
  • Generalist (all)
  • Matte Painting
  • Modeling
  • Pre-visualisation
  • Texture Painting
  • 3ds Max
  • After Effects
  • CryEngine
  • Keyshot Renderer
  • Maya
  • Mental Ray
  • Mudbox
  • Nuke
  • Photoshop
  • Unity 3D
  • Unreal 4
  • V-Ray
  • Zbrush
  • Student of the Year
  • 1866 Page Views
  • 9 Images
  • May 12, 2015
The story of Macbeth was my inspiration for producing imagery and visualisations for landscapes that would tell a cinematic reimagining of the story.

I have used Autodesk Maya to model all of my environments and models, and Adobe Photoshop to concept my designs and to paint my matte painting projections.

I used The Foundry NukeX 9.0v5 to composite my scenes and to set up my camera projections to project the matte paintings onto the geometry imported from Maya.

I then used Adobe After Effects to put together my breakdown shots.

All of the concepting, modelling, sculpting, texturing, rendering, and compositing was completed solely by myself.

I used Autodesk 123D Catch to capture a 3D scan and textures of a round lodge survival shelter. I then sculpted onto this in Pixologic Z Brush and modified and retopologised it in Maya (seen at: 00:53).

I used my own photos, Photoshop brushes and to source my textures.

I also used for the snow effects seen at: 00.22, and the smoke effect at: 00.30.

People's Choice Awards

The CG Student Awards - People's Choice Award is open to all entrants. This prestigous category is voted by the general public, not the judging panel. It gives everyone a voice, and allows for an open discussion of all the amazing entries submitted to the Awards.

To vote, simply select the orange "Vote for entry" button above. You will be asked to add a score and a small comment. More information can be found on the Category and the Prize pages.

Voting has finished for the People's Choice Award. All scores and comments have been archived. Thanks for all your contributions.
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