These are my breakdown for my demo reel:
Power Outage (00:04 - 00:26): This was an animation exercise that I did which I focused on exploring the use of particles to make a character appear and disappear. I modeled, textured, rigged the robot, animated and light the scene in Maya. I rendered the animation with Mental Ray.
The Lost Knight (00:27 - 00:40): In this animation, my main focus was on character animation. I did all aspect of this animation by myself using Maya, textured with Mudbox and Photoshop and rendered with Mental Ray.
BitterSweet (00:41 - 01:12): This was a game for Game Development Workshop class that my team members and I created. My main task was to rig and animate the main character in the game.