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Christian Peck

Canada,  Vancouver Think Tank Training Centre,  Computer Animation, Visual Effects and Game Design Program,  June 01, 2015
My name is Christian Peck. I'm an American texture painter and modeler. I am currently attending Think Tank Training Centre and graduate very shortly this June! During this time I've made my demo reel under the mentorship of Justin Holt. Taking these assets through the pipeline has taught me so much and I am eager to learn even more and break into this amazing industry!
  • Lighting
  • Look Development
  • Modeling
  • Texture Painting
  • After Effects
  • Mari
  • Maya
  • Mudbox
  • Nuke
  • Photoshop
  • UV Layout
  • V-Ray
  • Zbrush
Adobe
  • VFX/ANIMATION
  • Student of the Year
  • 2977 Page Views
  • 6 Images
  • May 12, 2015
I am responsible for all aspects of my reel. It was created with week by week guidance from my mentor and critiques from classmates and faculty. From start to finish, the reel took me 5 months to complete.

Asset 1: Nailgun - The Nailgun is based off of a physical nailgun that I own. I began by capturing a 3d scan and my own high resolution photography for projection. Over the course of mid-December to early January, I modeled and UVed the gun using the scan and the physical gun as reference. I completed the texturing from January to early March. I then completed the Look Development and rendering by early April.

Asset 2: Digi Double Outfit - This asset is based off of a catalog image I found online. I began by building and simulation the various articles of clothing in Marvellous Designer. Afterwards, I retopologized and UVed the relatively low resolution model. Afterwards I sculpted more realistic wrinkling detailed into the clothing in zBrush. Then I began to texture the asset by building up the properties of each material via tileable textures, masks, and projection. The entire asset took me 2 months to complete.

Asset 3: Violin - Based off of another real life prop the school had on hand, I followed the same workflow as I did on the Nailgun. I plan to texture, shade and render it in the coming weeks after my graduation.

People's Choice Awards

The CG Student Awards - People's Choice Award is open to all entrants. This prestigous category is voted by the general public, not the judging panel. It gives everyone a voice, and allows for an open discussion of all the amazing entries submitted to the Awards.

To vote, simply select the orange "Vote for entry" button above. You will be asked to add a score and a small comment. More information can be found on the Category and the Prize pages.

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