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Simone Meier

Netherlands,  Rotterdam SAE Amsterdam,  Interactive Animation (Game design),  October 07, 2016
In October 2014 I started the course ‘Interactive Animation' (Game Design) at SAE Amsterdam. I have a professional background as a designer and I studied Fine Art at the University of Applied Sciences and Art in Basel, Switzerland, where I graduated in 2009.
I attend the course to improve my skills in 3D modelIing and I like to bring my own ideas in 3d models and environments to live.

Projects:
The character is the first one I made in 3ds Max. The assignment was to make a self-portrait with the option to create an own designed character out of it (by using max. 3000 polygons).

The environment is made in Maya. In collaboration with Roland Sutter we used the 'Empire State Plaza', Albany NY, as a reference. Each of us chose a building to create. Finally we put the models together to set up the whole environment. I am responsible for the building at the end of the plaza (Cultural Education Centre) with the stairs, the street and the parks on both sides.
  • Concept Art
  • Design
  • Modeling
  • Texture Painting
  • 3ds Max
  • After Effects
  • Maya
  • Photoshop
Pixologic
  • NEXT-GEN GAMING
  • Student of the Year
  • 1157 Page Views
  • 11 Images
  • May 10, 2015
0:00 – 1:05 Character project 'Scorpia Ry': For the character I used 3ds Max. The textures (diffuse, normal, specular and glossy map) are made in Photoshop and NDo (normal map). Renderings are made in Mental Ray.
The assignment was based on a self-portrait. I chose the option to create a own designed character out of me. The challenge was to use only 3000 polygons without using transfermaps.

1:05 - 3:12 Environment project 'Empire State Plaza' (in collaboration with Roland Sutter): The renderings below show mainly the building (Cultural Education Centre) that I made in Maya. The textures for this building, the street and the parks (diffuse, bump and specular map) are made in Photoshop. We both made the trees that are visible in the renderings (for the animation we used royalty free tree models). Renderings are made in Mental Ray.
Our aim was to use the existing 'Empire State Plaza' as a reference to create an authentically appearing environment with utopian aspects in it.

People's Choice Awards

The CG Student Awards - People's Choice Award is open to all entrants. This prestigous category is voted by the general public, not the judging panel. It gives everyone a voice, and allows for an open discussion of all the amazing entries submitted to the Awards.

To vote, simply select the orange "Vote for entry" button above. You will be asked to add a score and a small comment. More information can be found on the Category and the Prize pages.

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