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Michael Medina

United States,  Bronx, NY Champlain College,  Game Art and Animation,  May 09, 2015
I am an environment and prop artist from New York City. I have just graduated from Champlain College in Burlington Vermont. My goal is to create inspiring new worlds for gamers to experience that may help push them to pursue a career in the game industry like the games I played as a child did for me. This environment was created as part of my Advanced Seminar class. In that class I had to create my own goals and stick to deadlines I set for myself. The class allowed me the freedom to create the assets you see in the scene. I created this scene in Unreal Engine 4 with all of my modeling done in Autodesk Maya.
  • Modeling
  • Texture Painting
  • 3D Coat
  • Maya
  • Photoshop
  • Unity 3D
  • Unreal 4
  • Zbrush
  • Student of the Year
  • 1590 Page Views
  • 8 Images
  • May 12, 2015
Everything you see in the video was created by me. The only exception to this is the smoke effect that I have coming out of the chimneys. This smoke is the default smoke that comes with Unreal Engine 4. I rendered the scene and compiled it all in After Effects.

People's Choice Awards

The CG Student Awards - People's Choice Award is open to all entrants. This prestigous category is voted by the general public, not the judging panel. It gives everyone a voice, and allows for an open discussion of all the amazing entries submitted to the Awards.

To vote, simply select the orange "Vote for entry" button above. You will be asked to add a score and a small comment. More information can be found on the Category and the Prize pages.

Voting has finished for the People's Choice Award. All scores and comments have been archived. Thanks for all your contributions.
Rebus Farm