Starting off my video is a rife that i made in Maya. The rifle is based off of the Remington R700 VTR. MY goal with this was to create a next gen asset for a FPS. My second projects is a high poly exercise in creating the famous 1911. I really enjoy this gun because to me is has such a strong silhouette and to me is the definition of a "gun". The final piece in my portfolio is a DOTA Mount. This project was an exercise with me stepping out of my comfort zone. I am way more comfortable working with hard-surface models but i knew i needed to step into the realm of Organic modeling. I found that the DOTA Workshop was a great place to work in and to see my work in an actual game.