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Marvin Podsendek

Germany,  Halle/Saale Burg Giebichenstein Kunsthochschule Halle,  Multimedia Design (M.A.),  February 02, 2015
I'm a motivated all-rounder with a knack for animation who has lots of experience in several software packages. I always try to get the best possible result in the most efficient way possible.

I'd like to submit my M.A. project "Timecrafterz" which was developed using a wide variety of software packages over more or less 3 months.
Timecrafterz is a game-concept for mobile devices, especially designed for the Lenovo IdeaCentre Horizon, which i developed for my MA degree. Up to four players take over the role of scientists whose main goal is to collect artifacts and relics from the very past or the distant future. These objects are needed in order for their next marvelous experiment to work. Of course, travelling through time can be very dangerous, so each scientists gets a fully controllable robot to achieve his goal. When the game is started, the system chooses from a vast pool of timeperiods and selects four at random. These four "worlds" can now be explored. When another game starts, there will be four different periods to explore. Every period brings its own set of traps and hinderances, as well as the treasured artifacts. The robots must bring the right artifact to their homebase The base also indicates which object to bring next. When a player successfully collects four objects he wins the game. He is rewarded with an animation in which his robot starts the experiment and a random effects happens - maybe the laboratory explodes, maybe the robot transforms into a whale, maybe candy will rain from the sky.

Due to the extremely short "deadline" of the M.A. semester, the prototype only contains the collecting part and not traps, evil knights, mummies, or other dangers that the player has to avoid.
Timecrafterz - a multiplayer-touch-strategic-action game!
  • Animation
  • Compositing
  • Design
  • Generalist (all)
  • Modeling
  • Texture Painting
  • 3ds Max
  • After Effects
  • Nuke
  • Photoshop
  • Unity 3D
  • V-Ray
  • Zbrush
  • Student of the Year
  • 1374 Page Views
  • 12 Images
  • May 13, 2015
All information is in the demoreel itself. My final M.A. project begins at about 2:39

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