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Kenzo A. Nishidate

Canada,  Vancouver Think Tank Training Centre,  Computer Animation, Visual Effects and Game Design,  October 07, 2014
My name is Kenzo Nishidate, a recent graduate from Think Tank Training Centre, passionate about 3D. I'm currently working for EA as a character artist. This is my demo reel I completed in my Alumni Semester during which I was trained for next gen game character Modeling and Texturing under the mentorship of Pierre Bourgeot. Thanks for taking the time to look!
  • Modeling
  • Texture Painting
  • 3D Coat
  • 3ds Max
  • Mari
  • Maya
  • Mudbox
  • Photoshop
  • UV Layout
  • XSI
  • Zbrush
  • Student of the Year
  • 1761 Page Views
  • 7 Images
  • April 20, 2015
All Characters are next gen resolution modeled in Maya and Zbrush, then textured in Photoshop and Mari. Normals and AO were baked using xnormals. The goal was to create a well rounded display of my capabilities as a character artist within the allotted time frame (4-5.5 weeks give or take). These were the first full Characters I had produced start to finish.

People's Choice Awards

The CG Student Awards - People's Choice Award is open to all entrants. This prestigous category is voted by the general public, not the judging panel. It gives everyone a voice, and allows for an open discussion of all the amazing entries submitted to the Awards.

To vote, simply select the orange "Vote for entry" button above. You will be asked to add a score and a small comment. More information can be found on the Category and the Prize pages.

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