Savannah College of Art and Design,
BFA in Interactive Design and Game Development,
May 01, 2016
I am an environment artist, specializing in realistic environments for games. I've been studying 3D graphics in general for the past 7 years and my specialty has been game art for the past 4. Modeling and texturing is my main specialty, but I also feel comfortable working with lighting, particle effects and scripting. In my environment projects I always set a goal of achieving realism balanced with aesthetic style.
- Level Design
- Texture Painting
- 3ds Max
- After Effects
- Unity 3D
- Unreal 4
Student of the Year
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- 11 Images
- March 05, 2015
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