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Savannah College of Art and Design,
BFA in Interactive Design and Game Development,
May 01, 2016
I am an environment artist, specializing in realistic environments for games. I've been studying 3D graphics in general for the past 7 years and my specialty has been game art for the past 4. Modeling and texturing is my main specialty, but I also feel comfortable working with lighting, particle effects and scripting. In my environment projects I always set a goal of achieving realism balanced with aesthetic style.
- Level Design
- Texture Painting
- 3ds Max
- After Effects
- Unity 3D
- Unreal 4
Student of the Year
- 4896 Page Views
- 11 Images
- March 05, 2015
People's Choice Awards
The CG Student Awards - People's Choice Award is open to all entrants. This prestigous category is voted by the general public, not the judging panel. It gives everyone a voice, and allows for an open discussion of all the amazing entries submitted to the Awards.
To vote, simply select the orange "Vote for entry" button above. You will be asked to add a score and a small comment. More information can be found on the Category and the Prize pages.
Voting has finished for the People's Choice Award. All scores and comments have been archived. Thanks for all your contributions.