Battery Jam was a group project I was the lead on. I was Director, concept artist, and UI design. We're currently on week 18 of 20, intending to continue after the quarter, and were submitted by SCAD to the E3 College Game Competition.
The first images were part of a studio project where I created a hypothetical game concept via random draw and created a large quantity of base level concept art to flesh out the design language of the world.
The Colored environment with the orange and blue cars was an environment created for a Volkswagen design competition where I partnered up with an industrial designer to come up with a vehicle, and the environment that the vehicle was in.
The animations were all part of my animation for games class. We were tasked with created a character to animate in Epics Animation and Rigging Tool plugin for maya. We also created a prop, the robot arm, and a unit for an isometric real time strategy game.