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Andreas Hagen

Austria,  5020 Fachhochschule Salzburg,  3D Animation,  June 30, 2016
I'm Andreas Hagen and I study MultiMediaArt at the FH Salzburg in Austria. I focus on 3D modeling, animation and sculpting. Having played countless hours on videogames in my childhood made me realise that I want to create games for a living which also led me to the decision to study 3d animation.

In my showreel, I feature my latest projects and models and show its details while maintaining a very simple low poly model.
  • Animation
  • Modeling
  • Rigging
  • Maya
  • Nuke
  • Photoshop
  • Unity 3D
  • V-Ray
  • Zbrush
Pixologic
  • NEXT-GEN GAMING
  • Student of the Year
  • 1130 Page Views
  • 3 Images
  • March 12, 2015
With the combination of Cinema 4D, Maya and ZBrush only, I'm able to create some really detailed models that still have a relatively low polygon count which enables them to be rigged and used for games. On the sculpts, its done completely in ZBrush and using the ZRemesher in combination with manual retopology in Maya to create a rig-able mesh.

People's Choice Awards

The CG Student Awards - People's Choice Award is open to all entrants. This prestigous category is voted by the general public, not the judging panel. It gives everyone a voice, and allows for an open discussion of all the amazing entries submitted to the Awards.

To vote, simply select the orange "Vote for entry" button above. You will be asked to add a score and a small comment. More information can be found on the Category and the Prize pages.

Voting has finished for the People's Choice Award. All scores and comments have been archived. Thanks for all your contributions.
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