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Autodesk, Inc., is a leader in 3D design, engineering and entertainment software. Customers across the manufacturing, architecture, building, construction, and media and entertainment industries—including the last 17 Academy Award winners for Best Visual Effects—use Autodesk software to design, visualize, and simulate their ideas before they're ever built or created. From blockbuster visual effects and buildings that create their own energy to electric cars and the batteries that power them, the work of our 3D software customers is everywhere you look.
Through our apps for iPhone, iPad, iPod, and Android, we're also making design technology accessible to professional designers as well as amateur designers, homeowners, students, and casual creators. Whether it's a kid looking to build a new contraption, a seasoned pro sketching out a great new idea, or someone who just wants to amp up their creative output, we're taking technology originally built for movie studios, automakers, and architectural firms, and making it available to anyone who wants to create and share their ideas with the world.
Since its introduction of AutoCAD software in 1982, Autodesk continues to develop the broadest portfolio of state-of-the-art 3D software for global markets.http://www.autodesk.com
Autodesk and the Autodesk logo, are registered trademarks or trademarks of Autodesk, Inc., and/or its subsidiaries and/or affiliates in the USA and/or other countries. All other brand names, product names, or trademarks belong to their respective holders. Autodesk reserves the right to alter product and services offerings, and specifications and pricing at any time without notice, and is not responsible for typographical or graphical errors that may appear in this document. 2014 Autodesk, Inc. All rights reserved.
Adobe is changing the world though digital experiences. We help our customers develop and deliver high-impact experiences that differentiate brands, build loyalty, and drive revenue across every screen, including smartphones, computers, tablets and TVs. Adobe content solutions are used daily by millions of companies worldwide—from publishers and broadcasters, to enterprises, marketing agencies and household-name brands. Building on our established design leadership, we enable customers not only to make great content, but to manage, measure and monetize it for maximum impact.
ConceptShare makes it easy to share, communicate and collaborate on creative work by eliminating the limitations and inefficiencies of traditional collaboration tools such as email, wikis and the red pen. Delivered as a web-based service, ConceptShare has been designed and engineered for a world where creative teams often work across time zones and locations. This is also true in the academic realm where more and more courses are delivered online and where the classroom is located at a URL.ConceptShare is a Creative Operations platform that helps marketing and creative services teams work together to deliver assets on time. We improve planning, collaboration, and productivity from 'concept' to 'approved', with integrated features like online proofing, workflow, and analytics. ConceptShare is trusted by global brands, like Microsoft, STARZ, Under Armour, and Ralph Lauren.
Established in 1991, Epic Games, Inc. develops cutting-edge games and cross-platform game engine technology. The company is responsible for the best selling “Unreal” series of games, the billion-dollar blockbuster “Gears of War” franchise and the groundbreaking “Infinity Blade” line of mobile games. Epic’s award-winning Unreal Engine technology has won dozens of awards and is available for licensing. Epic has studios located in North Carolina, Washington, Utah, Poland, Korea and Japan.
Founded in 1997, Pixologic Incorporated develops and markets innovative software tools for the film and video, games, graphic design and illustration markets. ZBrush is a graphic application aimed at simplifying the science behind generating computer graphics. ZBrush appeals to a wide audience by providing empowering tools that give users intuitive and visual control over the digital images they create. By providing a unique synthesis of 2D and 3D capabilities in a single stand-alone tool, ZBrush collapses economic and ease-of-use barriers to creating stunning images.
Pixologic is privately owned and is located in California with offices in Los Angeles and the San Francisco Bay Area.
RebusFarm aims at fulfilling the fast growing need for rendering power in the field of 3D animation.
RebusFarm provides massive computing capacity as well as customer service from our qualified and competent team 24/7.
Our unique system offers an easy to use interface with perfect monitoring of the render process while having full control over your render projects at any time. RebusFarm supports a wide range of 3D applications and plugins and continuously develops and researches new technologies to improve the service.
3dtotal originally started in August 1999 as a project to make a simple 3D resource site. Over the last 15 years 3dtotal.com has evolved into one of the premier CG art websites in the world, offering a variety of training products, inspirational galleries (updated daily!), a free texture library, plus hundreds of free tutorials across a variety of software and subjects.
3dtotal now caters for 1.5 million visitors per month and strives to create a friendly and educational environment that not only helps budding and experienced CG artists alike, but also showcases some of the best computer-generated artwork in the world. On top of this, 3dtotal has published over 25 stunning books under 3dtotal Publishing, as well as the ever-popular monthly downloadable PDF magazines 2dartist and 3dcreative, which can all be found at the 3dtotal online shop.
Established in 1991, Animal Logic is one of the world's most highly respected digital production studios, producing award-winning design, animation and visual effects for the film and television industries.
Animal Logic’s recent film credits include The Lego® Movie, Unbroken, Walking with Dinosaurs: The Movie, The Great Gatsby, The Hunger Games: Catching Fire, Legend of the Guardians: The Owls of Ga’Hoole, 300, Happy Feet and House of Flying Daggers to name a few. Animal Logic is currently in production on Chen Kaige’s, The Monk (2015), Insurgent (2015), Avengers: Age of Ultron (2015), LEGO Ninjago (2016) and LEGO Batman (2017).
With studios in both Sydney and Los Angeles, and represented by CAA, Animal Logic continues to forge new partnerships and collaborations with leading studios and filmmakers to develop and produce stories that resonate with a global audience.
Double Negative, located in the heart of London's Soho, was set up in 1998 with a team of 30 staff. Since then the company has grown to 890+ staff, making it Europe's largest provider of visual effects for Film. In 2009, Double Negative opened the doors to its Singapore office. Currently housing a team of 95+, the Singapore office works closely with the Double Negative team in London, on selected productions.
This approach ensures films both small and large receive the same high standard of creative and technical service and makes for a winning combination that has resulted in Double Negative being recognised with several Visual Effects Society awards for films such as Inception and Sherlock Holmes, and BAFTA and Academy Awards for Inception.
Framestore operates as a visual effects and computer animation studio. It offers production, preproduction, and postproduction services. The company offers computer generated imagery solutions for both film and broadcast markets. The company was founded in 1986 and it currently has offices in London, New York, Los Angeles and Montreal.
Recent VFX projects include -: War Horse, Sherlock Holmes: A Game of Shadows, Tinker, Tailer, Soldier, Spy, The Smurfs, Johnny English Reborn, Captain America: The First Avenger, Harry Potter and the Deathly Hallows: Part 1 & 2, Your Highness, The Chronicles of Narnia: Voyage of the Dawn Treader, Prince of Persia, Nanny McPhee & The Big Bang, SALT, Clash of the Titans, Avatar, Sherlock Holmes, Where the Wild Things Are, Australia, Wanted, Batman: The Dark Knight, Quantum of Solace and The Chronicles of Narnia: Prince Caspia.
A leading global publisher of digital and social games, Gameloft® has established itself as one of the top innovators in its field since 2000. Gameloft creates games for all digital platforms, including mobile phones, smartphones and tablets (including Apple® iOS and Android® devices), set-top boxes and connected TVs. Gameloft operates its own established franchises such as Asphalt®, Order & Chaos, Modern Combat or Dungeon Hunter and also partners with major rights holders including Universal®, Illumination Entertainment®, Disney®, Marvel®, Hasbro®, FOX®, Mattel® and Ferrari®.
Gameloft is present on all continents, distributes its games in over 100 countries and employs over 6,000 developers.
Method Studios is an award-winning international visual effects group with facilities in Los Angeles, Vancouver, New York, Chicago,Detroit, Atlanta, London, Sydney and Melbourne. As an artist-driven company known for its creativity, we service high-end feature film, commercial, television, games and motion graphics clients in the global marketplace.
Built around an exceptional team of visual effects professionals, Method's international facilities provide a full range of visual effects services including conceptual design, look development, on-set supervision, 3D animation/CGI, matte painting, compositing and finishing. With our global reach accented by our boutique accessibility, we have the capacity to service clientele wherever production is situated.
Method Studios is wholly-owned by Deluxe Entertainment Services Group Inc.
The Mill is a world-leading, global visual effects studio based in London, New York, Los Angeles and Chicago.
For over 25 years they have created brave and innovative work, collaborating with our clients to bring their ideas to life; ensuring their stories are beautifully told across all media and spaces.
The Mill is now one of the most awarded visual effects studios in the world, crafting seamless moving image for the advertising, design, games and music industries.
Monolith Productions - From the moment we plugged in our first PC in October ’94, Monolith has been obsessed with combining stunning visuals, inventive narratives and cutting-edge technology to bring a distinctive gaming experience to both PC and console. Starting with our first PC game, the terrifying, first-person action game Blood, straight through to our upcoming third-person action game Middle-earth: Shadow of Mordor, our passion for storytelling and dedication to creating unique gaming experiences continues to drive us to bring immersive gaming experiences to our fans.
MPC have been one of the global leaders in VFX for over 25 years and counting, with industry-leading facilities in London, Vancouver, Montréal, Los Angeles, New York, Amsterdam, Bangalore and Mexico City.
Renowned for adding visual wonder and creative expertise to the advertising, film and entertainment industries, some of our recent shows include Godzilla, X-Men: Days of Future Past, The Jungle Book and Ridley Scott's The Martian. Our most famous projects include blockbuster movies such as the Harry Potter franchise, Pirates of the Caribbean: On Stranger Tides, Prometheus and Life of Pi, and famous advertising campaigns for brands such as Samsung, Coca Cola, Sony, Three Mobile and Channel 4. Our broad range of skill-sets provide a multitude of creative solutions, including concept design, pre-viz, shoot supervision, 2D compositing, 3D/CG effects, animation, motion design, software development, digital & experiential production, colour grading for advertising and any combination of these services.
The creative team that brought the Mortal Kombat franchise to life is now NetherRealm Studios, part of the Warner Bros. Interactive Entertainment family. With over 20 years of creation under our belts, NetherRealm’s mission remains the same; to create cutting edge entertainment and deliver industry leading tech, game art and overall gaming experiences. NetherRealm Studios is a collaborative and creative environment, constantly striving to up the ante on what is possible in interactive entertainment. We encompass the best of both worlds – a team of dedicated professionals with years of experience, who are also at the forefront of an industry taking over the entertainment landscape. The passion and energy that made Mortal Kombat a reality is still on display every day in our offices, our hallways and most definitely the studio’s arcade room!
Ninja Theory Ltd. was formed in 2004 by four partners, including current Directors Nina Kristensen (Chief Development Director), Tameem Antoniades (Chief Creative Director) and Jez San OBE (Non-Executive Director). The studio pride themselves on striving for the highest production values and continually pushing the boundaries of technology, art and design to create evermore exciting video game experiences.
Ninja Theory are proud to have worked with a long list of collaborators from creative industries outside of video games, including Andy Serkis (Lord of the Rings, King Kong, The Hobbit), Alex Garland (The Beach, 28 Days Later), Nitin Sawhney (BBC’s Human Planet), Noisia (Split The Atom) and Combichrist (Making Monsters). As well as partnering with talent from the world of music, literature and film, Ninja Theory pioneered the use of Performance Capture in video games.
One of Europe’s leading games developers, Rebellion is the studio behind hit games such as Sniper Elite 3, Sniper Elite V2, the Nazi Zombie Army series, Aliens vs. Predator, Rogue Trooper, Joust Legend, Zombie HQ, Star Wars Battlefront and more!
Established in 1992 by brothers Jason and Chris Kingsley, the Oxford-based developer’s reputation was firmly established by the innovative Alien Vs Predator on the Atari Jaguar in 1995 and Aliens Vs. Predator on PC in 1999, both games years ahead of their time.
Rising Sun Pictures are a passionate team of producers, artists and technicians, known globally for delivering complex visual effects on high profile feature film and television projects. Our clients are inspired by the creative and technical solutions we deliver, and our team is integral in providing a truly collaborative experience. RSP is currently working on Pan,Tarzan and Gods of Egypt, with recent film credits including X-Men: Days of Future Past, Gravity, The Seventh Son, The Wolverine, The Great Gatsby, The Hunger Games, Prometheus, Journey 2: The Mysterious Island, Green Lantern and the final five Harry Potter films.
Weta Digital is one of the world’s premier visual effects companies. Led by Senior Visual Effects Supervisor Joe Letteri, the studio is known for uncompromising creativity and a commitment to developing innovative technology. Groundbreaking, performance-driven digital characters like Smaug, Gollum, Kong, Neytiri, and Caesar from Dawn of the Planet of the Apes are widely acknowledged as some of the best digital characters ever put on screen. Weta's development of revolutionary virtual production workflows for Avatar, The Adventures of Tintin and the The Hobbit trilogy of films has firmly integrated digital production techniques into the film production paradigm.
Weta's artists create some of the most inspiring VFX in film, year after year and they are supported by some of the most advanced and forward-looking technology in the industry.
Launched in 2009, 3D Artist is now the UK’s leading 3D magazine. Read and respected by professionals, students and hobbyists alike, each issue is packed with awe-inspiring images, exclusive interviews, behind-the-scenes access and step-by-step tutorials to help artists explore their creativity.
Imagine Publishing is one of the UK’s fastest-growing multimedia content publishers. Formed in May 2005, it now publishes 19 regular print magazines, 50 digital apps, over 240 bookazines, 29 websites and thousands of articles every month in the technology, videogames, photography and knowledge/science markets. An Imagine magazine is purchased every ten seconds.
Since 2001, Digital-Tutors has been an innovator and leader in creating and releasing project-based training that provides artists around the world with award-winning educational solutions and services developed by a high-qualified team of experienced educators and industry professionals.
Digital-Tutors is dedicated to providing students, professionals, universities, studios, production companies and many other organizations with an online, all-access training library and a new, full-featured educational platform.
Whether you're a new student, a hobbyist, a professional at a studio or an artist conquering the freelance world one project at a time, Digital-Tutors puts the world's largest CG, VFX and digital art training resource right at your fingertips.
G-Technology's roots are deeply ingrained in delivering premium storage solutions for audio/video production, photography and the professional content creation market. From storing, transferring, editing and distributing content, G-Technology makes the workflow simpler, better and faster.
G-Technology's high-performance portable and desktop drives, flexible transfer/edit solutions and fast RAID systems are all built for professional content creation environments where performance and reliability are paramount. Because G-Technology holds itself to the highest standards, its products can be found in premiere post-production facilities worldwide.
Creating perfect realism and natural behaviour to humans and fantasy creatures is our speciality. Top studios turn to IKinema for retargeting, motion capture solving and animation in real-time. Our software and technology are widely used in movie and game production, for virtual avatars in training and simulation environments, and character animation in virtual worlds for games and augmented reality.
Our technology is trusted by Microsoft, The Foundry, DreamWorks, Disney, Framestore, Vicon, and many more to get the job done.
IKinema is integrated to Unreal Engine 4 and is available for Xbox One, PS4, and mobile platforms such as iPhone and Android. IKinema is available for Mac, Linux, and Windows operating systems.
Luxion is a leading developer of advanced 3D rendering, animation and lighting technology and makers of KeyShot. As the first real-time ray tracing application that uses a physically correct render engine based on scientifically accurate material representation and global illumination, KeyShot breaks down the complexity barriers of creating photographic images from 3D models.
With the CPU based architecture, photographic real-time rendering can be achieved even on simple laptops without the need for special graphics cards. KeyShot allows you to easily change materials, interactively create and adjust lighting and cameras to make the product development process faster and easier than ever before. KeyShot reads in every major 3D file format natively on both PC and Mac, thus making it fit into any virtually product development environment.
Through this, KeyShot allows designers, engineers, marketing professionals, photographers and CG specialists to communicate early concepts, make design decisions, present production ready design visuals and create marketing and sales images.
Luxion’s customer list includes many of the Fortune 1000 product manufacturers and major industrial design companies including Chrysler, Fossil, Microsoft, Motorola, Tesla, Procter & Gamble, IDEO and SMART Design.
Next Limit Technologies is a software development company founded in 1998, when it launched fluid simulator: RealFlow. They went on to win a Technical Achievement Award in 2007 in recognition of their ground-breaking fluid simulation technology. Today RealFlow remains an industry standard fluid simulation tool used by both large Hollywood studios and small boutique studios to simulate anything from tidal waves to single drops of honey.
Next Limit’s other cutting-edge tool for the CG industry is Maxwell Renderer, a recognized standard in render quality for architecture, film production, product design and engineering. The technology behind Maxwell Renderer enables users to render 3D scenes in a stunningly realistic and predictable way, resulting in images that are indistinguishable from photographs. It is the complete solution for anyone who demands immaculate results on a deadline.
Our software solutions are anything but ordinary. The workflows they create serve multiple industries and generally make doing creative things a walk in the park, whether its making amazing films, surreal games or dynamic designs. At the end of the day, we're all about making flexible, open products that solve challenges and stretch the boundaries of what's possible!
Our portfolio is as creative as it is technical, packed full of groundbreaking award-winning techy goodness that will have even the most demanding organization or one-man-show salivating.
We are a little bit proud of what we achieve at The Foundry and want to take you on our journey with us.
For two decades, NVIDIA has pioneered visual computing, the art and science of computer graphics. With our invention of the GPU — the engine of modern visual computing — the field has expanded to encompass PC games, movie production, product design, medical diagnosis and scientific research. Today, visual computing is becoming increasingly central to how people interact with technology.
NVIDIA’s pioneering work in visual computing — the art and science of computer graphics — has led to thousands of patented inventions, breakthrough technologies and a powerful brand. For two decades, we’ve advanced this uniquely powerful medium, helping to transform the PC from a tool for productivity into one for creativity and discovery, and further the mobile revolution.
Owange Manufacturing is an agile manufacturing company specializing in digital production of high quality collectible art. Ownage produces the highest quality collectibles and has an incredible team lead by Desmoda. His team creates prototypes for clients such as Marvel and we are priveledge to have Ownage as part of our team here at CG Student Awards.
Ownage using 3D printing technologies, advanced moulding and casting techniques, milling and cutting edge production tools. They are available for large confidential projects and even smaller runs of your own designs.
SiteGround.com is one of the world leading web hosting providers that specializes in hosting small to medium-sized websites and hosts hundreds of thousands of accounts all over the world.
SiteGround was founded in 2004 by a small team of very creative and enthusiastic young people. Thanks to their hard work and commitment, SiteGround has emerged as a leader in web hosting. Today more than ever SiteGround customers can count on high-quality services including secure and powerful servers, fast and professional technical support, friendly customer care and extensive collection of free website resources.
We are a leading provider of rendering software for animation and visual effects. At its core, Solid Angle is based on a passion for numerical methods and an obsession for performance. We believe that accurately and efficiently computing light transport in CG scenes is the best way to create stunning imagery for films and TV. We strive to provide our clients with the best rendering tools to efficiently create realistic images. The company is privately owned and has its offices in Madrid and London. We hire the brightest rendering researchers and engineers around the world.
Tyroe is a recruitment platform for junior artist's looking for jobs in film, television, games, and design. Artist's can setup their own own pixel-perfect portfolio and resume in minutes and instantly be visible to recruitment teams at the world's top studios.
Recruitment teams can search for new talent and use an advanced "Applicant Tracking System" which allows staff to review, shortlist, and collaborate on important decisions for each opening at their studio.
Unlike other portfolio websites and recruitment apps, Tyroe is focused on showcasing the next generation of talent and getting them a job, rather than tucking them away in a small corner of their site.
Ultimaker believes in empowering anyone to turn their imagination into reality right in front of their eyes.
Ever since Ultimaker started shipping its first Ultimaker 3D printers in May 2011, Ultimaker captured a prominent position within the competitive Maker industry. As one of the most successful open source companies, Ultimaker works very close with its community to create a personal fabrication revolution.
The Ultimaker 2 set the bar for 3D printers at a new level and Ultimaker will continue to change the scene throughout innovation, sharing and creating.
Ultimaker offers a full 3D print experience. In addition to providing great hardware, Ultimaker unleashes creative potential by hosting the community sharing platform called YouMagine and free, best-in-class 3D printing software called Cura.
World Network is the largest animation-related publishing group on the Internet, providing readers from over 151 countries with a wide range of interesting, relevant and helpful information pertaining to all aspects of animation. Covering areas as diverse as animator profiles, independent film distribution, commercial studio activities, licensing, CGI and other animation technologies, as well as in-depth coverage of current events in all fields of animation, AWN gives its readers an easy to navigate, visually and intellectually creative mechanism to electronically access a wealth of information previously unavailable anywhere in the world.
Founded in 2003 and based in Clermont-Ferrand, France, Allegorithmic is a leader in the 3D content production industries with clients including Turn 10, Arkane Studios, Electronic Arts, NCSoft, Tencent, Autodesk, NVIDIA and Intel. The company specializes in creating advanced authoring software and middleware that is designed to simplify the process of creating and distributing high-quality textures for next-generation content developers. The company’s flagship product range is Substance.
Sky’s productions include Ice Age (2002), Robots (2005), Ice Age: The Meltdown(2006), Dr. Seuss’ Horton Hears a Who (2008), Ice Age: Dawn of the Dinosaurs (2009), Rio (2011); Ice Age: Continental Drift (2012); Epic (2013); Rio2 (2014) and Peanuts (2015). Blue Sky Studios is wholly owned by Twentieth Century Fox.
Chaos Group creates physically-based rendering and simulation software for artists and designers. Founded in 1997, Chaos Group has devoted the last 16 years to helping artists advance the speed and quality of one of their most important tools.
Today, Chaos Group’s photorealistic rendering software, V-Ray®, has become the rendering engine of choice for many high-profile companies and innovators in the visual effects and design industries. Thanks to the great work of the V-Ray community, V-Ray-created designs have become nearly inescapable for anyone with access to a TV, computer, or movie ticket.
CG Cookie is an online ecosystem enabling artists to become successful. We do this by offering online self-paced training, engaging workshops, live streams, thriving community and a first of its kind Blender marketplace. Our team of professionals specialize in the education of Blender, Unity game engine, concept art, and traditional sculpting. Additionally CG Cookie published the Art of Blender gallery book and produced Eat Sheep, a mobile game for the iPad.
At CGSociety, we strive to inspire, empower and engage artists everywhere. Whether it is helping you become a better artist, informing you of the latest happenings in the global art community, or empowering you with the knowledge and tools you will need to advance your career, CGSociety is here to inspire, inform and educate.
Side Effects Software is a world leader in the development of 3D animation and visual effects software for use in film, commercials and video games. Side Effects award-winning Houdini software utilizes a node-based procedural approach which provides digital artists with an unprecedented level of power, flexibility and control.
Houdini’s comprehensive feature set includes modeling, rigging, animation, particle effects, dynamics, compositing, integrated rendering, and more. Houdini is available for the Mac OS X, Linux and Windows operating systems.
Stay inspired with instant access to over 4,000 curated animation, VFX and motion design projects in the Stash Permanent Collection. Commercials, music videos, game cinematics, broadcast and title design, short films, behind the scenes features, they’re all here with exclusive interviews PLUS detailed creative and production notes, credits, toolkits and links for every project. The Stash Permanent Collection delivers the planet’s largest online library of animation, VFX and motion design to professionals and students in over 50 countries.
Tuts+ teaches creative and technical skills to millions of people worldwide each month. With more than 18,000 free tutorials, 450+ premium video-based courses and 130+ ebooks you can learn from the comfort of your own home.
Inspired by natural human abilities to create, our patented pen and touch input technology allows freedom of expression, inspired creativity, and drastic improvements in productivity, control and comfort. From product development and graphic design to the media and entertainment sectors, Wacom facilitates the work of individuals and workgroups with truly natural ways to work with digital content.
At Wacom, we believe that technology should be easy to use and simple to understand. With products that rely on human intuition and natural movement, we strive to bring people and technology closer together. Our patented pen and touch input technology has helped professionals around the world create extraordinary characters, digital art, films, special effects, fashions, and industrial designs. We're proud to say that some of the most celebrated companies in these industries rely on our products. No other technology company strives to design tools that empower creative professionals the way Wacom does. Not even close.