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The best thing about winning the award was the recognition and opportunities it opened for me, It defiantly jump-started my career.
My Internship was with The Mill in London. It was a fantastic experience and after my initial few months I was fortunate enough to stay for a year working on great projects with clients such as Guinness, BBC and McCains.
After working on great commercials with the Mill I wanted to try my hand at working on film projects. I was very fortunate to be asked by Double Negative to join the team working on Thor: The Dark world, where I was helped build the bad guys' Spaceship and create the world of Asguard. After Thor, I had the pleasure of working on the upcoming Godzilla film due for release very soon.
I love the creative problem-solving aspects of my job and the buzz from creating images that entertain people.
There are far too many to mention here, but I think the best approach I have learned is to not get too bogged down and particular about making perfect 3D renders, Rather get good renders and use camera projection and matte painting techniques to take the shot to the next level.
I must admit when I first shuffled into a dailies screening I was quite nervous and unsure of the protocol. But once I realised that everyone was there to help squeeze out the best from the shots and yourself, then it became a great feedback tool.
Pythagoras theorem, still to this day I haven't needed it.
It really depends on the shot and how early you get to come onboard. The early stages of a shot are usually the most creative where you make the most impact.
I was very fortunate on Thor as a lot needed to be done in a short amount of time. Therefore, I had a lot of responsibility and autonomy over certain assets and shots.
There were certainly some late nights and a few weekends but everyone on the team is right there with you and we felt we could pull it off.
Lucky enough there were no big mistakes, However, I did worry sometimes about a particular approach that I had taken. whether or not it would work out or reach the quality needed.