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Robert Silva, Peter Newton, Amanda Chavez, Louis Kaufman, Kyle Dail, Harrison Lukman, Dean Campos, Ricardo Alvarez, Christian Salvador, Marvin Chavarria, Eddy Ortiz, Michelle Huttunen, Kingsley Wong, Aaron Daily, Steven Walther, Manuel Cabacungan, Nick Hugh, Luwin Sandoval, Santiago Garza,
United States,  Los Angeles, CA The Los Angeles Film School,  Animation & VFX,  May 30, 2015
PROXY is a science fiction action adventure game set on the distant space colony of New Los Angeles in the year 3875. The story revolves around a private investigator named Trent who must help a young cyborg named Alicia flee from the evil RASTEK Corportaion that wants to turn her into an advanced killing machine. Trent and Alicia will have to work together in order to keep one step ahead of a corrupt police force, lawless street gangs, and the deadliest bounty hunters in the galaxy!

The game will feature cooperative third person gameplay that lets the player switch between Trent and Alicia on the fly. Using Alicia's cyber enhanced strength and Trent's quick trigger finger, the player will be able to fight waves of challenging enemies in a series of arcade style game missions that unlock special skills, weapons and abilities upon completion. Furthermore, we will traditionally hand animate all of our cut scenes "Disney style" rather than rely on 3d storytelling.

For more info, please visit our website at
PROXY is a graduate development project in association with the Los Angeles Film School.
  • Animation
  • Compositing
  • Concept Art
  • Generalist (all)
  • Level Design
  • Lighting
  • Modeling
  • Programming
  • Story Development
  • Texture Painting
  • After Effects
  • Blender
  • Maya
  • Mental Ray
  • Nuke
  • Photoshop
  • Unreal 4
  • V-Ray
  • Zbrush
Epic Games
  • Game of the Year
  • 3351 Page Views
  • 12 Images
  • March 13, 2015
The Official Teaser for PROXY, the sci-fi adventure game in association with the Los Angeles Film School. This reel showcases all of our graduate work so far including concept art, 3d modeling , game design, level design, programming, audio design and music production.

People's Choice Awards

The CG Student Awards - People's Choice Award is open to all entrants. This prestigous category is voted by the general public, not the judging panel. It gives everyone a voice, and allows for an open discussion of all the amazing entries submitted to the Awards.

To vote, simply select the orange "Vote for entry" button above. You will be asked to add a score and a small comment. More information can be found on the Category and the Prize pages.

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