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Pixel Rift

Ana Ribeiro, Stefanie Keegan,
United Kingdom,  LONDON The National Film and Television School,  Games Design / Digital Effects,  February 27, 2015
Ana Ribeiro - A Brazilian pie maker turned video game designer, Ana has just completed a Masters in Games Design and developed Pixel Rift as part of her final year at the National Film and Television School.
Stef Keegan - began her career in the short film industry working in production, but her love of CGI led her to studying an MA in Digital Effects at the NFTS. Here she met Ana and joined up as producer and 3D artist.

Pixel Rift is a uniquely designed experience for Virtual Reality. A madcap retro experience that takes to player back to the 80's and into the classroom where they must compete with the world around them so that they can play their favorite video game.
  • Animation
  • Compositing
  • Design
  • Editing
  • Level Design
  • Lighting
  • Look Development
  • Modeling
  • Pre-visualisation
  • Programming
  • Rigging
  • Rotoscoping
  • Story Development
  • Texture Painting
  • After Effects
  • Final Cut Pro
  • Maya
  • Mental Ray
  • Motion Builder
  • Nuke
  • Photoshop
  • Unity 3D
  • Zbrush
Epic Games
  • Game of the Year
  • 3130 Page Views
  • 7 Images
  • March 17, 2015

People's Choice Awards

The CG Student Awards - People's Choice Award is open to all entrants. This prestigous category is voted by the general public, not the judging panel. It gives everyone a voice, and allows for an open discussion of all the amazing entries submitted to the Awards.

To vote, simply select the orange "Vote for entry" button above. You will be asked to add a score and a small comment. More information can be found on the Category and the Prize pages.

Voting has finished for the People's Choice Award. All scores and comments have been archived. Thanks for all your contributions.
Rebus Farm