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Hornet Pursuit

Nick Peckham, Alan Lau, Adrian Ng,
England,  London University of Hertfordshire,  BA (Hons) 3D Games Art,  November 26, 2015
A third year Games Art project at the University of Hertfordshire of a realtime cinematic game trailer named 'Hornet Pursuit'.

Set in the early futuristic setting, an employee working at the notorious Insectas Corporation who deals in genetic augmentation finds himself running for his life from gigantic mutated hornets.
  • Animation
  • Concept Art
  • Design
  • FX/Simulations
  • Level Design
  • Lighting
  • Modeling
  • Pre-visualisation
  • Rigging
  • Sound Design
  • Story Development
  • 3ds Max
  • After Effects
  • Maya
  • Mudbox
  • Photoshop
  • Unreal 4
  • UV Layout
  • Zbrush
Epic Games
  • Game of the Year
  • 1558 Page Views
  • 7 Images
  • April 20, 2015
-All scenes captured in UDK (Unreal Engine 3)

- All Modelling and texturing done in Maya, Photoshop and Zbrush by Nick Peckham, Alan Lau and Adrian Ng.

-Hornet rigs and hovercar chase animations made by Nick Peckham.

-Implemented the animations using Unreal Matinee (doors, light-switching, hornets) and camera animations by both Alan & Nick

-Post process/Colour grading, particle effects & city skydome by Alan.

-Video editing by Nick & Alan using Adobe Premier Pro/Camtasia Studio (for recording scenes)

-Title sequence made from After Effects by Nick.

People's Choice Awards

The CG Student Awards - People's Choice Award is open to all entrants. This prestigous category is voted by the general public, not the judging panel. It gives everyone a voice, and allows for an open discussion of all the amazing entries submitted to the Awards.

To vote, simply select the orange "Vote for entry" button above. You will be asked to add a score and a small comment. More information can be found on the Category and the Prize pages.

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