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Dungeon Town

Adam Oresten, Martin Holmström, Rian Drake, Matthew Bowen, Alexander Diogo, Jesper "Jack" Karlsson, Kasper Klasson, Nikhil Kumar, Jeandre Marais, Joshua Thompson,
New Zealand,  Auckland Media Design School,  Bachelor of Creative Technologies and Bachelor of Software Engineering,  May 15, 2015
Dungeon Town is a mix between the dungeon crawling and city-building game genres, and what what makes our game different from others of the same genre is that we have gamified the skill tree and made it into a rewarding experience. Fight your way through infested procedural dungeon levels, gather resources, and build your town!
Generalist (all)
  • 3D Coat
  • 3ds Max
  • After Effects
  • Maya
  • Photoshop
  • Unreal 4
  • Zbrush
Epic Games
  • NEXT-GEN GAMING
  • Game of the Year
  • 2539 Page Views
  • 7 Images
  • May 12, 2015
This video showcases all parts of the game within 1 and a half minute, and we as a team contributed to all parts of it. We utilized Unreal Engine 4 to create our game from scratch, and every single model, animation, etc is made by us.

People's Choice Awards

The CG Student Awards - People's Choice Award is open to all entrants. This prestigous category is voted by the general public, not the judging panel. It gives everyone a voice, and allows for an open discussion of all the amazing entries submitted to the Awards.

To vote, simply select the orange "Vote for entry" button above. You will be asked to add a score and a small comment. More information can be found on the Category and the Prize pages.

Voting has finished for the People's Choice Award. All scores and comments have been archived. Thanks for all your contributions.
Rebus Farm
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