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Cova

Chloe Mortensen, Emily Katske, Jamee Varns, April Carey, Rachel First, Richardo Kanto, Cody Ojea, Isabelle Boothe, Leah Herskowitz, Emily Shock,
United States,  Savannah Savannah College of Art and Design,  ITGM 475 - Post-Production ,  May 30, 2015
Cova is an interactive environment project created by a group of Senior Game Development majors at the Savannah College of Art and Design. Cova is a fantasy adventure and collection game inspired by the children's book "The Borrowers".
  • Animation
  • Level Design
  • Lighting
  • Look Development
  • Modeling
  • Sound Design
  • Texture Painting
  • UI Design
  • After Effects
  • Maya
  • Photoshop
  • Unreal 4
  • UV Layout
  • Zbrush
Epic Games
  • NEXT-GEN GAMING
  • Game of the Year
  • 1241 Page Views
  • 4 Images
  • May 12, 2015
The player starts on the Main Menu. After the player presses play, the game starts within the home of the Main Character, named Thistle. The player collects the first item from the small ringbox. The player goes down the ladders to the first floor of the home and heads out to the main hall. Outside the door of the Main Character's home sits another collectible item. The player picks up the item and leaves the "Living Quarters" section of the main hallway. The player climbs up the ladder placed on the large jewelry box and collects the next item. The player goes down the ladder and underneath a book leaning against the jewelry box to find another item. The player leaves the jewelry box and walks up to the Town hall building to collect another item. The player runs past the pulley and climbs up another ladder. The player walks over to a balcony over-looking the Dining Hall section of the hallway and collects another item. The player climbs down and collects an item sitting in front of a seating area located under a building. The player moves on into the Dining Hall section of the hallway, walks up the jenga tile staircase and collects another item. The player walks out of the Dining Hall section of the hallway and goes into the Alleyway section. The player collects an item sitting behind the counter of one of the Alleyway stalls. The player continues down the alleyway until they reach the Fortune Teller's Tent, where they find the final item. The player begins running towards the pulley located in the center of the hallway. Fade Out.

People's Choice Awards

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