Alfred Golovanov, Edvinas Petrauskas, Josh Williams, Krzysztof Chrostowski, Nikolay Kolev, Joe Cooper, Bradley Stone, James Tatum, Tomas Volkovickas, Aleksandra Wojtyla, Rob Watling,
University Of Derby,
Computer Games Modelling And Animation,
January 18, 2016
2 player co-operative game for the Oculus Rift, designed and developed in 12 weeks by 11 people (6 artists and 5 programmers) as a part of our Game Development module at University of Derby.
A child (Alex) is accompanied into a dream state by a spirit wolf named Courage, a manifestation of her own inner courage. As she explores, the pair tackle the child's fears one by one, in a heart-warming tale of friendship, fears and bravery. Each chapter is a new fear, with the environment and mechanics revealing which fear the child will be batling.
The chapter seen here presents the fear of spiders (main) and heights (secondary), and is set at night in a foggy/ spooky pine forest. It contains locations/elements, which may not fit into a normal forest setting, but it is a way of indicating that it's not real and is taking place inside the child's head.
- Concept Art
- Generalist (all)
- Level Design
- Story Development
- Texture Painting
- After Effects
- Unreal 4
Game of the Year
- 7289 Page Views
- 12 Images
- May 07, 2015
People's Choice Awards
The CG Student Awards - People's Choice Award is open to all entrants. This prestigous category is voted by the general public, not the judging panel. It gives everyone a voice, and allows for an open discussion of all the amazing entries submitted to the Awards.
To vote, simply select the orange "Vote for entry" button above. You will be asked to add a score and a small comment. More information can be found on the Category and the Prize pages.
Voting has finished for the People's Choice Award. All scores and comments have been archived. Thanks for all your contributions.