00:00- This shot was a combination of modelling, texturing, and animation in blender. I then applied 3D camera tracking on the back end to apply the text that follows the Earth and the Moon.
00:27- The lens flare was applied in After Effects to help better sell the shot of Luna Thai. This building and set were both modeled and textured in blender.
00:44- The window was rotoscoped in After Effects in order to show that the restaurant is on the Moon's surface.
00:57- The rocket in the background was matte painted in and tracked into the scene via After Effects' 3D camera tracker. The text bubbles overlaid are simple 2D animation in After Effects in order to simulate an iMessage conversation.
02:12- The rocket here was tracked into the scene through blender. All modelling and texturing done therein as well.
02:32- Also placed into the scene through blender motion tracking, the puff of smoke that emits from the rocket boosters was added in After Effects using a particle generator and Gaussian blur.
04:24- The rocket booster emission here was also created with a particle generator in After Effects. A little glow was thrown on top to simulate some kind of fire.
04:55- The interior of the rocket was originally a plain green screen shot. However, after keying the green out, I added a 3D environment in After Effects along with artificial lighting and lens flares. I then used circuitry from the Space Shuttle and pieced it in with the rest of the ship's furnishings.
05:13- This last shot was completely animated in blender, minus the rocket booster effect when the ship passes the camera. This was added in After Effects.