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Welcome to Your Rocket

Dakota Jones, Reed Robertson, Dillon Fischer, Marteen Cleary,
United States,  Flagstaff Northern Arizona University,  EMF 225 - Production Techniques,  May 12, 2017
This project originally started out being a gift I wanted to make for my anniversary with my girlfriend. It then evolved and transformed into a story that anyone can enjoy without having to know the context! This project marks the first time I have ever been serious about 3D modeling, animation, and integration into live action footage.

Welcome to Your Rocket is about a boy who, after his ride to the moon is delayed at the spaceport, must find some other means to make it to his anniversary dinner on time.
  • Animation
  • Compositing
  • Concept Art
  • Editing
  • FX/Simulations
  • Lighting
  • Matte Painting
  • Modeling
  • Pre-visualisation
  • Rotoscoping
  • Sound Design
  • Story Development
  • Texture Painting
  • After Effects
  • Blender
  • Photoshop
3D Total
  • VFX/ANIMATION
  • Film of the Year
  • 2215 Page Views
  • 7 Images
  • May 14, 2015
00:00- This shot was a combination of modelling, texturing, and animation in blender. I then applied 3D camera tracking on the back end to apply the text that follows the Earth and the Moon.
00:27- The lens flare was applied in After Effects to help better sell the shot of Luna Thai. This building and set were both modeled and textured in blender.
00:44- The window was rotoscoped in After Effects in order to show that the restaurant is on the Moon's surface.
00:57- The rocket in the background was matte painted in and tracked into the scene via After Effects' 3D camera tracker. The text bubbles overlaid are simple 2D animation in After Effects in order to simulate an iMessage conversation.
02:12- The rocket here was tracked into the scene through blender. All modelling and texturing done therein as well.
02:32- Also placed into the scene through blender motion tracking, the puff of smoke that emits from the rocket boosters was added in After Effects using a particle generator and Gaussian blur.
04:24- The rocket booster emission here was also created with a particle generator in After Effects. A little glow was thrown on top to simulate some kind of fire.
04:55- The interior of the rocket was originally a plain green screen shot. However, after keying the green out, I added a 3D environment in After Effects along with artificial lighting and lens flares. I then used circuitry from the Space Shuttle and pieced it in with the rest of the ship's furnishings.
05:13- This last shot was completely animated in blender, minus the rocket booster effect when the ship passes the camera. This was added in After Effects.

People's Choice Awards

The CG Student Awards - People's Choice Award is open to all entrants. This prestigous category is voted by the general public, not the judging panel. It gives everyone a voice, and allows for an open discussion of all the amazing entries submitted to the Awards.

To vote, simply select the orange "Vote for entry" button above. You will be asked to add a score and a small comment. More information can be found on the Category and the Prize pages.

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