The film was developed and produced from Aug 2013 - June 2014 as a final year project. The first 3 months were spend on concept development (Characters, Environment and Story) and the production of assets (Modelling and Rigging). From January to June was spent animating, lighting and post-production. The film was originally pitched to the class by Marie as a 2D animation. However, Kiki and Michelle saw the potential for the project to be developed into a 3D animation and proposed the idea to Marie. the group was formed and development began in Sept. In Oct 2013 the programme organised a 24hour comic challenge, where students were required to develop and produce a 24 page comic in 24 hours. During that challenge the final ideas for the story were development through a hybrid of ideas from the group. We designed the entire town and produced all the drawings for the buildings, signs and details - then, as part of our programme we recruited interns from the Diploma programme for 1 week to help model the town - It was completed in 5 days. Our entire project was supervised by the Head of Animation, Chris Shaw. Chris also brought in industry mentors to help us on certain aspects of the project to provide guidance and technical insight. These included William Lim (Cloth, ILM) and Kelly Phillips (Animation, UbiSoft). The entire project was produced using PhotoShop, MAYA, ZBrush and AfterEffects. The Soundtrack in an original composition by our good friend Hannah Lim.