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The Boy in the Whale Suit

Marie Toh, Kiki Teo, Michelle Wong,
Singapore,  Singapore LASALLE College of the Arts, Singapore,  BA(Hons) Animation Arts,  June 01, 2014
Marie Toh (Director, Concept Designer) graduated from LASALLE College of the Arts in 2014 with First Class Honours in 2D Animation Art. As an avid illustrator, her visual style draws directly from fine art, illustrations and photography. Amongst other things, she also has a particular liking for Surrealism. Her main inspiration for The Boy in the Whale Suit is Australian illustrator Shaun Tan. His visual aesthetics and narratives have played an important role in shaping the film as it is.

Kiki Teo, (Modeller, Editor, Materials) graduate with a First Class Honours in 3D Animation Art. and is now currently working as a Materials Arts at ILM, Singapore.
Michelle Wong (Animation) graduate with a First Class Honours in 3D Animation Art. and is now currently working as an Animator at UbiSoft, Singapore

The Film - Daiyu is intrigued by the boy in the whale suit who passes by her flat every day. A solitary creature, Daiyu plays with her toy on her own, until one day, her beloved toy falls out the window. Fearless and unthinking, she finds a way to retrieve her toy, and sees the boy from afar. As she follows the boy in the whale suit, Daiyu goes on a mini adventure, to discover who this mysterious stranger is, and how friendships are formed. The Boy in the Whale Suit is an updated fairy-tale, with whale suits, Godzilla, and the good luck cat, or maneki-neko, as prominent figures in a classic story of how opposites attract. The film is charming in its demeanour, using two children as protagonists and fluid 3D animation enveloped in bright colours. It is a whimsical escapade exploring how children perceive each other, and how we see other and ourselves, in the many different ‘suits’ that we don each day.
  • Animation
  • Concept Art
  • Generalist (all)
  • Lighting
  • Modeling
  • Rigging
  • Story Development
  • Texture Painting
  • After Effects
  • Maya
  • Photoshop
  • Zbrush
3D Total
  • Film of the Year
  • 3596 Page Views
  • 8 Images
  • March 12, 2015
The film was developed and produced from Aug 2013 - June 2014 as a final year project. The first 3 months were spend on concept development (Characters, Environment and Story) and the production of assets (Modelling and Rigging). From January to June was spent animating, lighting and post-production. The film was originally pitched to the class by Marie as a 2D animation. However, Kiki and Michelle saw the potential for the project to be developed into a 3D animation and proposed the idea to Marie. the group was formed and development began in Sept. In Oct 2013 the programme organised a 24hour comic challenge, where students were required to develop and produce a 24 page comic in 24 hours. During that challenge the final ideas for the story were development through a hybrid of ideas from the group. We designed the entire town and produced all the drawings for the buildings, signs and details - then, as part of our programme we recruited interns from the Diploma programme for 1 week to help model the town - It was completed in 5 days. Our entire project was supervised by the Head of Animation, Chris Shaw. Chris also brought in industry mentors to help us on certain aspects of the project to provide guidance and technical insight. These included William Lim (Cloth, ILM) and Kelly Phillips (Animation, UbiSoft). The entire project was produced using PhotoShop, MAYA, ZBrush and AfterEffects. The Soundtrack in an original composition by our good friend Hannah Lim.

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