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Suzzallo Library - Reading Hall

Kim Malgaard, Jim Lemvig Andersen, Tobias Olsen, Kevin Gøhler,
Denmark,  Grenaa 3D College, Denmark,  Multimedia Animation,  May 01, 2017
Hi, I am Kevin and I am a student at 3D College, Denmark.
I am kind of a generalist. At least I know my way around most areas, and I simply love to learn.
I have a passion for scripting and rigging - and I plan to learn animation later this year.
I also like doing comp work, and I plan to hone that skill, at least to a level where I can beautifully present my work on other skills.

We started this group project, as a part of our student trip to Seattle, WA.
At the end of the month, we still had a long way to go - but sadly, we had to leave the states.
The couple of months following our return, I tirelessly continued working on the project.
It would simple have been shameful, to let all our hard work of storyboarding, modelling and texturing go to waste.
  • Animation
  • Compositing
  • Editing
  • Lighting
  • Modeling
  • Programming
  • Rigging
  • 3ds Max
  • After Effects
  • Photoshop
  • Unity 3D
  • V-Ray
  • Zbrush
3D Total
  • VFX/ANIMATION
  • Film of the Year
  • 952 Page Views
  • 9 Images
  • May 12, 2015
This started out as a group project, during a student trip to Seattel.
We were four guys from 3D College, Denmark, but somewhere down the road, I ended up being the sole farer on this ship.
Therefor I ended up doing close to all of this project. Everything except some of the assets.

I will do this breakdown, by asserting what the others contributed, and then what I did myself.

Kim Malgaard:
Storyboarding
Reference photage
Modelling: Books

Jim Lemvig Andersen:
Modelling: Table
Tex/shade: Table, Chairs, Lamp, Cabinets

Tobias Olsen:
Storyboarding
Modelling: Table, Chairs, Lamp, Globe Zodiacs
Tex/shade: Globe Zodiacs


Kevin Gøhler (me):
Modelling: Bookcases, Cabinets, Globe, Walls, Windows, Doors, End Sections, Bookstand, Ceiling, Floor, Blueprint parchment
Tex/shade: Bookcases, Globe, Walls, Windows, Doors, End Sections, Bookstand, Ceiling, Floor, Blueprint parchment
Animation: All
Rendering: All (V-Ray)
Compositing: All (After Effects)
Grading: All (Orange/teal)
Effects: All (Fog, Particles, Godrays
Cut and Editing: All

Notes:
The scene it self is set up with V-Ray proxies for all the assets like, Chairs, Tables, Lamps, GLobes, Bookcases etc.
This way the others could work on the assets, and I could set up the proxies.
The entire room (Walls, Windows, Doors, Ceiling, Floor etc.) were not proxies.
After animating all the cameras, and checking all materials, i made some general render settings, tested, and splittet the scene up in 1 scene for each camera.
I then tweaked the render settings and baked the light mapping for each scene, and rendered it out with distributed rendering, on whatever machines were available in school.
I could then start comping all the elements together (I like to work with Raw Elements, and put it all together in comp).
After this I startet colorgrading, and adding effects like fog, dust, bloom and God rays.
Finally I recieved a licence from Moby, and I could start cutting to the music.
And with just 1 day left on the clock, I hereby submit our project: Suzzallo Library - Reading Hall


Music provided with licence from: Moby - Mistake (Davide Rossi Re-Work - Instrumental)

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