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P I L G R I M

Aleksandar Trofin, James Lark, Timothy Ross,
Australia,  Sydney QANTM Sydney,  Bachelor of interactive Entertainment - Animation,  April 01, 2015
'At the top of a frozen mountain, at the end of a journey, a Pilgrim enters a cave in search of answers, unaware of the demon inside.'

I am Aleksandar Trofin, a first time student of animation and I directed the project 'PILGRIM'. None of us had any prior experience in animation before the course, so it was a huge learning curve and an amazing experience.

The idea behind the project was to show an archetypal journey of a Pilgrim heading into the unknown, with heavy influence in Pagan and Japanese folklore for the style and story. The underlying theme, if you wish to dig deeper, is that of facing and overcoming your fears; because sometimes what we truly fear, is just fear itself. We wanted to blend these influences with the visual styles of some of our favourite games and films, including 'Journey' and 'Between Bears'.

Aleksandar Trofin - Director, Lead Animator
James Lark - Animator, Particles
Timothy Ross - Animator, Concept Artist


Sound Design - Joshua Crispin, Andrew Bullett
Composer - Jacob de Weger
  • Animation
  • Compositing
  • Design
  • Editing
  • FX/Simulations
  • Generalist (all)
  • Lighting
  • Modeling
  • Pre-visualisation
  • Rigging
  • Rotoscoping
  • Sound Design
  • Story Development
  • After Effects
  • Final Cut Pro
  • Maya
  • Mental Ray
  • Mudbox
  • Photoshop
3D Total
  • VFX/ANIMATION
  • Film of the Year
  • 1042 Page Views
  • 9 Images
  • March 18, 2015
'Pilgrim' was made by a three man team over the course of about 9 months. It was our first short film.

I was responsible, as lead animator and director, for most of what was produced. I did most of the animation, most of the modeling (character and environment), all of the lighting, all of the compositing and post effects (snowfall, pulsing glow). I was also responsible for rigging, screenplay and all of the cinematography. I worked very closely with the Sound Designer and Composer (both outsourced, both students) to create the audio for the film.

James Lark and Timothy Ross were equally responsible for first drafts of the animation, modeling and physics on the cloak, whilst James was responsible for the particles on the Wisp, which were done in Maya.

All of the animation, modeling and rigging was done in Maya, whilst all of the post effects and compositing was done in After Effects, and then transferred to Premiere Pro to export.

I'd like to make a strong note that compression via Youtube & Vimeo compresses the quality of the film way beyond acceptable levels, and therefore the upload is not representative of the quality of the film. The flat tones and textureless models prevent either of the sites to compress it otherwise, and it was completely out of my control.
If it is possible, could you judge the final quality of the film from this drop box link and not the Youtube link, as the quality is vastly different :

https://www.dropbox.com/s/bjaxanwyngca0na/Pilgrim%20Final.mp4?dl=0

I completely understand if it goes against the rules, but it doesn't hurt to try!


Thank you for your time and I hope all goes well.

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