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BloodRayne

Ouzair Hafeez,
Pakistan,  ISlamabad Virtual University of Pakistan,  Computer Science,  August 26, 2015
Well I love 3D modeling and animation, started off during my pre-teen years. I always found 3D modeling as an outlet to express my self. The current project is a fan made short of a game that I loved when I first played it. If you're not familiar with Bloodrayne then I do recommend you check that game out. Like many fans out there I wanted to see the sequel but unfortunately it never happened so I thought the next best thing is to at least make a tribute short about it :)
  • Animation
  • Concept Art
  • Design
  • Level Design
  • Lighting
  • Modeling
  • Rigging
  • Texture Painting
  • UI Design
  • 3ds Max
  • Mudbox
  • Photoshop
  • V-Ray
3D Total
  • VFX/ANIMATION
  • Film of the Year
  • 1348 Page Views
  • 5 Images
  • April 07, 2015
- Character modeling was done using Autodesk Mudbox
- Level was designed in 3Dx Max 2014
- Characters were rigged using CAT animation feature of 3Ds Max
- Animation was done in 3Ds Max
- V-Ray was used as a primary renderer

People's Choice Awards

The CG Student Awards - People's Choice Award is open to all entrants. This prestigous category is voted by the general public, not the judging panel. It gives everyone a voice, and allows for an open discussion of all the amazing entries submitted to the Awards.

To vote, simply select the orange "Vote for entry" button above. You will be asked to add a score and a small comment. More information can be found on the Category and the Prize pages.

Voting has finished for the People's Choice Award. All scores and comments have been archived. Thanks for all your contributions.
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