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20,000 Leagues Under The Sea

Ciprian Selegean, Oliver Hermann, Ed Stevens, Samuel Bower,
United Kingdom,  Portsmouth University of Portsmouth,  BSc Computer Animation,  July 22, 2015
Group project over two months to create a trailer for a film adaptation of Jules Verne's book of the same title. The project is based on the film from 1954 directed by Richard Fleischer.
We are four computer animation students from the University of Portsmouth, UK. Our main render engine used for this project was Solidangle's Arnold.

Here are our different roles within the project:
Oliver Hermann - Rigger, Lighter, VFX, Cloth, Compositing and Project Manager
Ciprian Selegean - Modeller, Texture Artist, 3D Generalist and Concept Artist
Samuel Bower - Animator and Research
Ed Stevens - Modeller, Texture Artist, VFX
  • Animation
  • Compositing
  • Editing
  • FX/Simulations
  • Generalist (all)
  • Lighting
  • Modeling
  • Rigging
  • Texture Painting
  • 3ds Max
  • Houdini
  • Mari
  • Maya
  • Nuke
  • Photoshop
  • Zbrush
3D Total
  • VFX/ANIMATION
  • Film of the Year
  • 1499 Page Views
  • 7 Images
  • May 13, 2015
00:04 - Submarine - Modelling: Ed Stevens, Texturing and submarine rivets: Ciprian Selegean, Cave modelled and textured by Ciprian Selegean, Lighting by Oliver Hermann and Ciprian Selegean
00:13 - Diver's suit and lightining by Oliver Hermann, Diver's Helmet by Ciprian Selegean
00:18 - Ice cave modelled by Ciprian Selegean, Shaders for the cave by Oliver Hermann, Rendering by Ciprian Selegean
00:24 - Clam by Ed Stevens, Background and lighting by Oliver Hermann
00:29 - Lighting and fish net by Oliver Hermann
00:31 - Giant Squid by Ciprian Selegean, Animation by Samuel Bower, Lighting by Oliver Hermann
00:39 - Modelling, texturing, lighting by Ciprian Selegean, Tentacle animation by Samuel Bower.
00:42 - All aspects by Oliver Hermann
01:02 - Lighting and background by Oliver Hermann

Scene management, Compositing, Editing and Sound by Oliver Hermann
Voice by Paul Moriaty

Software used: Maya (Main), 3ds Max, Arnold, Houdini, Marvelous Designer, Mari, Photoshop, ZBrush, Nuke and Adobe Premiere.

People's Choice Awards

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