one two
Glar (Game Res Character)
Inspired by a concept by Timur Mutsaev

Partisan (Game Res Character)
Inspired by a concept by Alexander Ovchinnikov

Astronaut Miner
Inspired by a illustration by James Gurney

All other visual aspects done by me.
Modeling, Sculpting, GameRes Creation, Unwraping, Texturing, Shading, Lighting, Posing and integration in Game Engine.

Programs used: ZBrush, 3ds Max, Photoshop, Marmoset Toolbag, UV Layout, 3d Coat, Mari, Nuke, After Effects.

Patrick Kilcher Hot

March 10, 2014