one two
00:08 - "Engineer"
- Concept by CreatureBox. Responsible for all other aspects.
- Realtime character rendered in Marmoset Toolbag
- 32,000 Triangles (without base)
- Two 2048 Maps

00:44 - "bhb"
- Concept by Anthony Jones
- Responsible for all other aspects
- Rendered in V-Ray

01:06 - "Squiddly"
- Concept by Weta Workshop. Responsible for all other aspects.
- Realtime character rendered in Marmoset Toolbag
- 22,700 Triangles (without base)
- 2K Texture Maps

01:32 - "Botsie"
- Concept by Matias Hannecke. Responsible for all other aspects.
- Rendered in V-Ray

01:45 - "Wanderer"
- Concept by Clément Sauvé. Responsible for all other aspects.
- Real-time game character rendered in Marmoset Toolbag
- 36,000 Triangles
- 2K Texture Maps

02:12 - "Thimble"
- Concept by Guillaume Menuel. Responsible for all other aspects.
- Rendered in V-Ray

02:26 - "Manatee"
- Asset developed for the film The Ningyo. Case model was provided.
- Rendered in V-Ray

02:37 - "Dead Hand"
- Asset developed for the film Animal Garden. Lighting setup and scene by Huy Bui.
- Rendered in V-Ray

02:46 - Close
- "aS" - Concept Design
- "aS" - Life-size bust in chavant
- "The Imposter" - Rendered in V-Ray
- Responsible for all aspects.

Chris Gillett Hot

March 12, 2014