Every student who enters the 2014 CG Student Awards is eligible for the Open category. The purpose of this category is to allow the public and your peers to help find the best student from both VFX/Animation and Next-Gen Gaming categories.
All entrants will automatically be entered into this category by default.
Voting for this category is conducted using social sharing technology. To vote, simply go to the entry page you like. Located on each page is a Voting Share box located on the right hand side. For every share, a vote will be added to the students entry.
For two decades, NVIDIA has pioneered visual computing, the art and science of computer graphics. With our invention of the GPU — the engine of modern visual computing — the field has expanded to encompass PC games, movie production, product design, medical diagnosis and scientific research. Today, visual computing is becoming increasingly central to how people interact with technology.
NVIDIA’s pioneering work in visual computing — the art and science of computer graphics — has led to thousands of patented inventions, breakthrough technologies and a powerful brand. For two decades, we’ve advanced this uniquely powerful medium, helping to transform the PC from a tool for productivity into one for creativity and discovery, and further the mobile revolution.