Alessio Bertotti
By A Web Design
VFX / Feature Animation
Introduction:
I am a 24 years old really passionate about computer graphics and VFX in general.
I started from the 3D, going into the motion graphic, back again to the 3D and I switched also to compositing. From the video editing to the real time I worked in production a bit on everything. I love all the aspects of the process of generating images, beautiful if possible!
Here you can see some of my student works.
For my complete showreel: https://vimeo.com/56388381
For more projects have a look at: http://alessiobertotti.it
School: Virtual Reality & Multi Media Park / Escape Studios Course: Computer Graphics / Compositing Professional
Software:
- 3D Studio Max
- After Effects
- Final Cut Pro
- Mari
- Matchmover
- Maya
- Mental Ray
- Motion Builder
- Mudbox
- Nuke
- Photoshop
- Renderman
- Unity 3D
- UV Layout
- V-Ray
- Animation
- Compositing
- Concept Art
- Editing
- FX/Simulations
- Generalist (all)
- Lighting
- Look Development
- Matchmove
- Matte Painting
- Modeling
- Pre-visualisation
- Rigging
- Rotoscoping
- Texture Painting
- Canary Warf Shooter: foreground and character modeling, texturing, shading and lighting; camera projection background and compositing.
- Love Truck: concept, set extension, tracking and compositing 2D and 3D elements.
- Bubbles[group]: particles and fluid dynamics (part) and compositing.
- Explosion [group]: particles and fluid FX (part) and compositing of an explosion, based on a real reference.
- Face: modeling, rigging, texturing, shading, lighting, rendering and compositing, with a short lip sync.
- WIP [group]: supervising, concept and previs (part), modeling (part), face model and rigging, animation.
Programs used: Maya, Nuke, Mari, Mudbox, Atomkraft, PFTrack, MatchMover, UV Layout, After Effects, Photoshop.
- Love Truck: concept, set extension, tracking and compositing 2D and 3D elements.
- Bubbles[group]: particles and fluid dynamics (part) and compositing.
- Explosion [group]: particles and fluid FX (part) and compositing of an explosion, based on a real reference.
- Face: modeling, rigging, texturing, shading, lighting, rendering and compositing, with a short lip sync.
- WIP [group]: supervising, concept and previs (part), modeling (part), face model and rigging, animation.
Programs used: Maya, Nuke, Mari, Mudbox, Atomkraft, PFTrack, MatchMover, UV Layout, After Effects, Photoshop.
Vote +1 People's Choice Award








